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Your first beat store

How to sell beats online.
Start with one store link.

Give artists one place to hear your beats, choose a lease and buy. Your BeatLoop store is free, with no monthly fee. BeatLoop takes 5% when a beat sells; Stripe processing fees also apply.

Start with a few finished beats

You do not need a huge catalog to make a useful store. Choose a small set that represents your sound, then gather:

  • Your finished audio and cover art. Give each beat a clear title. Include BPM and key in the file name if you have them; BeatLoop reads those details during bulk upload.
  • A price for each lease option. Decide what you want to offer before publishing. If a tier includes stems, have the stems ready to upload too.
  • Your producer name and handle. Your handle becomes your store address: beatloop.io/@yourhandle.

Start with the files you actually want buyers to receive. You can add more beats after your first store link is ready.

Open your store in four steps

  1. Create your account and producer profile

    Sign up, follow the email confirmation step and choose your producer handle. Your public profile is your store.

  2. Upload and publish your beats

    Open Bulk upload in Studio. Finish the uploads, check the titles and cover art, and make the beats public so they appear in your store. A private or link-only beat is not a public store listing.

  3. Set your lease prices

    In Tracks, select your beats and choose Lease setup to apply prices together. You can also edit a track's individual lease options. Check each option's price, stream allowance and whether it includes stems.

    You can save prices before connecting Stripe. Buyers can pay once your payout setup is ready.

  4. Connect Stripe, then open your store

    Use Connect payouts on the Studio checklist, or open Sales to complete Stripe's seller setup. Return to Studio and choose View my store. Your first buyable listing needs a published public beat, an enabled lease option and Stripe ready to accept charges.

Check the link before putting it in your bio

Open your store in a signed-out browser window. Walk through it as an artist would:

  • Play a beat and check that the audio, title and cover match.
  • Open its buy options. Check the price and included files for each tier.
  • Choose a lease and confirm that checkout opens. You can stop before paying.
  • Check the same link on your phone, where many bio and DM visits will land.

Opening checkout verifies that a buyer can reach payment. It does not test payment completion or file delivery. After an actual sale, check the order and delivery status in Sales.

Give the right artists a reason to open it

Put your store link in your bio and share a beat preview that represents what is inside. Name the sound or mood so an artist knows why to listen. A store gives you a destination; you still need to bring listeners to it.

For a conversation with one artist, choose beats that fit their sound and share a smaller pack. The guide to sending beats includes DM and email examples and explains recipient-link activity.

After sharing, check whether people reach the store, whether your public beats are buyable and whether orders appear in Sales. Those are separate steps: a view is not a sale.

Before you start

Is the beat store really free?

Yes. There is no monthly fee for the free store. BeatLoop's fee is 5% of a beat sale. Stripe processing fees are separate. The free plan includes 3 GB of storage.

Do I need my own website?

No. Your BeatLoop profile gives you a public store address to share in bios, messages and posts.

Do I need Stripe before uploading?

No. You can upload beats and save prices first. Complete Stripe setup before sending artists to buy.

Will a store automatically bring buyers?

A published store makes your beats available to hear and buy. It does not guarantee traffic or sales. Start by sharing it with listeners who are interested in your sound.